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orion zane
CSS Game Jam (Best Audio Award)
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I was a part of a team of 5 in the local game jam in Bristol. The theme was 'Keep Moving Forward', therefore we made a top down 2D side scroller in which the player must avoid incoming walls to survive until the end of the level.
My role was audio designer and composer. I made a driving heavy synthwave track with additional SFX. The coin pickups were tuned to the key of the track therefore an interactive element of music was implemented.
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